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21. nov. 2024 · Source engine license! Struggling for 2 years now ;. HELP. I'm currently developing Treason, a multiplayer deduction shooter built on the Source SDK 2013.
11. nov. 2024 · See what gets popular with their engine, able to get more money for licenses, the poaching talent potential. Just really lots of upside. The Decima engine ...
27. nov. 2024 · An easier approach that avoids licensing problems is to have users download and install RPG Maker and also your plugin(s) for it. Then you can do whatever you ...
12. nov. 2024 · It looks to me that everything is re-created, don't think there is something imported since you don't have a license to use Valve's assets outside of the ...
17. nov. 2024 · Once you pass that $100K threshold, new asset purchases have to be made under the Pro License, but you don't have to repurchase assets you already bought at the ...
19. nov. 2024 · For free assets if at the time of purchase you earn less than 100k USD annually you can get the free pro or personal license (doesn't matter which). If you earn ...
8. nov. 2024 · The mostly well known engines are godot, unreal, and unity, but what are some lesser know engines/ways to make games you would like to give notice too?
for 1 dag siden · "Under a Standard License, you may not Distribute Content on a standalone basis to third parties except to your collaborators (either directly or through a ...
10. nov. 2024 · Make sure you install the more products mod first. There are step by step instructions there. If you cannot follow those, modding isnt for you.
for 4 dage siden · "The Titanfall branch (also known as ReSource internally) is a third-party Source branch developed by Respawn Entertainment using licensed Source Engine code ...