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for 19 timer siden · Even free editors/tools like Unreal Engine, you are still bound legally to pay them at some point based on sales and the license agreement at that time. This ...
for 10 timer siden · Software license are expensive, especially on older studios. Changing software to free one means they have to change their pipeline of work which takes time ...
for 16 timer siden · Godot, while not having all bells and whistles, just works and you don't have to worry about any license or royalties, ever. It's also super flexible, and open- ...
for 15 timer siden · Hello. Can anyone help guide me on types of elements within a game. For example. Dawn of Titans. I can refund a game similar to it and I want to make one ...
for 19 timer siden · It's clear these old lifetime licenses don't fit into their new revenue structure, and instead of honoring their original agreement, DirectAdmin is doing ...
for 18 timer siden · Back in 2013, I helped bring Terraria to mobile (and console) — I negotiated the license with the PC developer and hired/supervised the teams to do the ...
for 23 timer siden · If apple paid a handful of top studios to port huge triple A titles like GTA and COD, people will start to take apple products more seriously as a platform, ...
for 18 timer siden · Shenmue III's new publisher is looking to port the game to modern platforms (Apple Mac, PlayStation 5, Xbox Series X|S, Nintendo Switch). Rumour.
for 11 timer siden · Godot: your free, open-source Game Engine. The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay ...
for 18 timer siden · It has nothing to do with the button. I'm guessing your error is something like "Unexpected "Identifier" in class body." This is actually caused by line 4, ...