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for 20 timer siden · No, you cannot include the models in your open source repository. The license allows you to use them, not to share them to third parties.
for 10 timer siden · 9.3K subscribers in the SourceEngine community. A place for users to get help with questions relating to Source Engine development, as well as to…
Mangler: licenses | Vis resultater med:licenses
for 23 timer siden · One guy I knew told me that companies usually do this so that they would have to pay lesser licence fees (which are charged per seat and not like a bundle) or ...
for 21 timer siden · Are you going to have legal teams go over each game to make sure everything is properly licensed and theres no infringements or are you just rolling the dice or ...
for 8 timer siden · Godot: your free, open-source Game Engine. Open menu ... Some licenses permit sharing content without listing your sources, others don't.
for 16 timer siden · I think they're just not fun and straight up frustrating, it feels like a chore. Plus, it doesn't teach me much to be completely honest. I try to get silver at ...
for 13 timer siden · I get that working with FN and their engine and dealing with Epic higher ups and stuff is hard. But why are we begging for features that have been around ...
for 15 timer siden · So Thiny gave an update today with the tweet above. So 1 thing remains the same which is future content after T-1000 appears to be over.
for 17 timer siden · Godot: your free, open-source Game Engine. The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay ...
for 22 timer siden · There is definitely something satisfying about making a tool that makes your work flow 10x easier, even if it may not feel like it while you're making the tool.