2. apr. 2017 · I have heard that an estimated licensing cost for one such project wound up being about $80,000 all told. This is purely if you are selling it.
12. jan. 2024 · The main difference with a license is you can sell your creation as a Game and you get full engine access. You can do anything you want with a mod (aka no ...
13. nov. 2023 · I recently asked Valve this question. They told me that at the moment Source is no longer licensed.
28. maj 2018 · A license will cost you more than 10k. You need a license and all the legal stuff before you can sell a source engine game on steam.
9. mar. 2020 · It is negotiated per project, you have to contact Valve about it to get an exact price, but from what I have heard its around $50k.
21. nov. 2024 · The engine is completely free to use, Valve is just very hesitant about licensing.
28. mar. 2023 · Valves definition comes down to if you are making money in any way from their engine outside of direct donations that have no strings attached.
9. jul. 2022 · Do I have to buy a Havok license? A. In the past it was necessary for commercial mods based on the Source Engine to purchase a separate license ...
24. jan. 2019 · There is no full Source engine available publicly. You can license it from Valve (for a lot of money) and then get the sources, or download the SDK to play ...
14. sep. 2023 · Source 2 isn't openly available yet because it's still in development. They only just replaced Havok with their own internal physics engine in it.